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If you purchase Silo anytime after July 1st, we'll ship you version 1.4, and you'll qualify for an upgrade to the new and super powerful Silo 2.0! (we've also arranged for an upgrade for customers who purchased Silo separately from Strata on or after July 1st!). You won't believe all the powerful new features that Nevercenter has packed into this new version of Silo - including full UV texture editing and iso surface displacement painting. Read more about Silo 2.0 ··›



Silo offers a robust package of the most powerful polygon-editing tools. Nevercenter has researched the tools that have proven themselves to be most useful over time and honed them into the most efficient, straightforward and intuitive implementations imaginable. The result is a comprehensive toolset which can be learned and mastered quickly.



Highlights include an interactive split tool which allows you to draw edges and holes anywhere on your object, interactive bevel, interactive shell, extrusion and extrusion along normals, path extrusion, interactive face loop splitting, context-sensitive bridge and connect commands, interactive edge slide, interactive polygon-by-polygon drawing, arrays, virtual and real mirroring, true boolean operations, and many more. A wide array of selection options speeds the flow and ease of modeling.



While many other modeling programs put limitations on your meshes like disallowing polygons with more than 4 sides or not allowing your mesh to be "open" (where not all edges have faces on both sides), Silo lets you work with any conceivable geometry that your project might require.



Silo 1.4 includes a host of new features to increase modeling efficiency as well as the elusive "enjoyment" factor.



Selection highlighting, when enabled, will highlight the component under or closest to your mouse pointer before you click on it. This allows you to see what will be selected before you click while also allowing you to perform many operations without ever clicking, since many operations will work on the highlighted vertex, edge, or face. professional modelers know that small enhancements like this can make a huge difference in your modeling workflow.



Silo's new snapping manipulator, in one simple tool, lets you perform operations that require several separate commands in other applications. Use it to constrain one object to the surface of another, for example when placing several trees over the surface of a hill. Or use it to drag new topology lines created with the topology brush over the surface of the underlying hi-resolution mesh. You can also use it to snap vertices to face centers, or faces to edges, or edges to vertices. Use it to snap align components in only the x, y, or z component. It's versatile!



Silo's ground-breaking topology brush has been given drastically improved algorithms that make it much more effective in generating accurate meshes than in Silo 1.3. The topology brush is being used now to create character models from actor face scans in high-profile movies, but its uses are unlimited.



Many of the existing tools in Silo have been extended and streamlined for version 1.4. The Split Face Loop command has been generalized into the Split Loop command, which allows you to split face loops, edge rings, and edge loops all with one command. The Merge Vertices command has been expanded to collapse edge and face selections. Bevel now works on vertices as well as edges and faces.



Silo 1.4 again takes large steps forward in work on hi-polygon subdivided meshes, drastically increasing the speed with which you can tweak components. Subdivision speed has also increased, and other algorithms improved to make this the fastest version of Silo yet. Several small bugs from previous version have been resolved as well.

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