· The Current Time pointer marks the position of the current time in your model. Notice that the Modeling window also updates to display the model as it appears at this point in time. Drag the pointer to the desired position with the cursor or adjust it with the Timeline controls.
· Current time displays the position of the current time marker on the animation timeline. The time is displayed in SMPTE (Society for Motion Picture and Television Engineers) time code.
Frames are numbered according to the actual time it takes to reach that point from the first frame.
If you change the value in this field, the Current Time pointer moves along the timeline to the specified time. You can change the time by using the spinner controls to the right of the time code. You can also change the current time in this field by entering a new time directly from the keyboard.