Texture Positioning

The Positioning tools allow you to adjust the texture's rotation, scale and position on the object.

Texture positioning is available through the Object Properties palette Position button for all mapping styles except UV.

To position or scale a texture:

    1. Create a new model, make an object, then apply one or more textures.

    2. Select the texture you want to position in the Object Properties palette, then click the palette's Position button.

    3. If you cannot see the Position button on the Object Properties palette, select the Expert Mode command from the Plus menu; or just click the arrow in the lower left corner of the palette. This will expand the palette to Expert mode and show all the texture editing options.

    4. When you click the Position button, a new window appears. It has a shortened Tool palette with special texture-handling tools. You can use these tools to move and size the texture on the object.

    5. Click one of the Position tools. Notice the texture positioning handles that appear.

    6. Grab and drag the handles to move, scale or rotate the texture.

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