· Use the Edit button from the Textures tab. Edit opens the Texture Editing dialog for the selected texture, or:
· Use the Object Properties palette for an object with a texture applied. The palette must be expanded to show the Expert options. Select the texture you want to edit by highlighting it on the list. Then click Edit to access the texture editing dialog, or:
· In the Project window, open an object with a texture to access that object's properties (turn down the arrow), or:
· Select Edit Selected from the Modeling menu. Your textures will appear in the commands pop-up menu.
NOTE: If you edit an existing texture without changing the name, the changes will affect every use of that texture in your model, and you will not have access to the original texture's settings.
Use the Copy From field in the Texture Editing dialog to copy a texture's settings, then give it a new name in the name field. This will preserve the original, and help you keep track of which texture you have used on which object. When you click OK, the Texture Editing dialog closes, and the changes are saved.