Open A Texture Editing Dialog

NOTE: If you edit an existing texture without changing the name, the changes will affect every use of that texture in your model, and you will not have access to the original texture's settings.

Use the Copy From field in the Texture Editing dialog to copy a texture's settings, then give it a new name in the name field. This will preserve the original, and help you keep track of which texture you have used on which object. When you click OK, the Texture Editing dialog closes, and the changes are saved.

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