Using Texture Maps

One of Strata 3D's most powerful features is its surface mapping capability. Surface maps can be used in any of the mapping fields, or channels, of the Surface Texture dialog.

These maps can be created in Strata 3D or in a drawing program, or you can use existing image files. Movie files can also be used as animated texture maps, just like still images.

Use an image as a texture map:

    1. Select New from the Textures tab.

    2. From the pop-up list, select Surface Texture. The basic Surface Texture editing dialog will appear.

    3. Name the texture in the Name field.

    4. Click the Map button. The Image Map dialog will appear.

    5. Click the Load button. In the dialog which appears, locate the image you want to use as a map.

    6. Select it, then click Open.

    7. Click OK in the Image Map dialog.

    8. You will return to the Texture Editing dialog. If you don't need to make any other changes, click OK.

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