Make A Foggy Model

    1. Open a new model by clicking the New button on the Button bar. Insert a few Primitive shapes by clicking and dragging with a Primitive tool.

    2. Using the Object Move tool (Hotkey 1), move the objects to various depths in your model.

    3. Apply various textures to your primitive objects. Select Resource palette > Texture tab, then drag-and-drop the textures onto the objects.

    4. Add a Ground plane: click the Ground tab of the Environment palette, then enable the Ground plane checkbox. Use the pop-up list to select a texture.

    5. Add some light to your model by selecting the Lights tab of the Environment palette, then increasing the Ambient light.

    6. Now render your model by selecting the Render tool, then clicking in the Modeling window. This is your "Before" image.

    7. Click on the Air tab of the Environment palette.

    8. Use the Air pop-up list to select Twilight Fog.

    9. Now render your model again.

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