Fountain Settings

Fields in the Fountain Editing dialog allow you to use the existing effect or modify it to create specialized fountains. You can set the color, emission velocity, acceleration, and spread. If you check the Cone spray checkbox, the particles spray out in a cone.

Most of the Fountain settings have numeric fields as well as sliders. In many cases, you can enter numbers that are higher or lower than those allowed using the sliders.

NOTE: Angle of Spray displays in the color of the effect. In Soap Bubbles and other nearly transparent effects, it is a very pale color. You may have to look closely to see it in the dialog.

The controls at the lower section of the palette let you determine the type of particle in your Fountain effect.

WARNING: Because of the number, complexity and motion of the shapes you can generate, the Metaball and Shapes options can be VERY memory intensive. Just because you can choose to generate a fountain of B-52s, doesn't mean you should. Your system may not be powerful enough to handle the calculations, and rendering times could get very long.

Wind speed and Gravity also affect the particles, by interacting with the Speed and Weight controls to affect buoyancy. These controls are found in the Air tab of the Environment palette.

To delete a Fountain, use the Texture tab of the Object Properties palette. In the Texture list, highlight the name of the Fountain or other effect, then click the Delete button.

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