Camera Window Controls

Each camera object you insert in your model has its own Camera window. When you look at your model from a Camera window, it's as though you are actually viewing it through the camera's viewfinder.

To view the model through the Camera window, double-click on the camera object's icon in the Modeling window, or select the camera object by name from the Camera Window command's pop-up menu in the Windows menu.

Camera windows are similar to Modeling windows, but they are linked to the camera objects. Each camera can contain only one view; Camera windows cannot be split.

The following controls are found at the top of the Camera window. Several of these are also available through the Object Properties palette and the Tool Settings dialog.

When positioned to the far left, the Camera window view is at maximum telephoto, which translates into essentially no perspective at all. When positioned to the far right, the Camera window is at ultra-wide angle. The view angle is so extreme in perspective that objects appear distorted.

If the redraw icon (pencil) appears in color, chances are good that the window needs to be refreshed.

Camera Movement

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