1 - Introduction

2 - Getting Started

3 - Tools and Modelers

4 - Refining your objects

5 - Shapes and Groups

6 - Lights & Environment

7 - Textures

8 - Effects

9 - Cameras

10 - Animation
  •The Project Window
  •Objects and Properties
  •Animation and Timelines
  •Working with Event Markers
  •Working with Animation Paths
  •Adding Attributes

11 - Rendering

12 - Prefs. and Settings

13 - Appendix