MORE TUTORIALS BY
CHRIS TYLER:
CHRIS TYLER:
This is a follow up tutorial to the tutorial dealing with UV mapping a typical food package design type object. It specifically deals with reverse determining the physical size of the label based on the 3D object’s size and the UV bitmap. This is a useful technique if you’ve designed an object in 3D space and want to produce a physically accurate label based on the UV data which is abstract in size.
