Bezier Conversion Example 4

1. Bezier Conversion Example 4
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In this tutorial we take a look at the geometry conversion pathway, taking UV mapping into account. The need to work with an object’s UV data is a deciding factor for why you may need to change a bezier-based object into a polygon one.

For an introduction into the different data types in Design 3D, and how they can change from one format to another, go here.