Fixing boolean derived geometry, part 1.

1. Fixing boolean derived geometry, part 1.
Playlist

In this tutorial, we take a look at geometry created by a boolean operation which wouldn’t UV map well. We look at how to recreate this geometry so it can be UV mapped properly.

Part 1 is here

Part 2 is here

Part 3 is here

Try Design 3D & Envizia for just $1