Modeling a gum blister pack

Modeling a gum blister pack

This tutorial walks through the creation of a gum blister pack type of package container using the polygon modeling tool, using subdivision surfaces. To see other gum pack project components (texturing/rendering), GO HERE
Caustics through glass with raydiosity

Caustics through glass with raydiosity

This tutorial shows how to achieve really cool caustic effects using glass and raydiosity. It shows how to use some of the rendering controls to achieve these kinds of effects. HERE is the start file. The Final Rendering
Using the Corrosion shader II: Mapping and layering

Using the Corrosion shader II: Mapping and layering

In the previous installment on using the Corrosion shader, we talked about what the parameters mean. Nos we will explore the mapping and layering of Corrosion shaders.   Mapping The way in which the shader is mapped can yield a variety of effects. Scaling The way...

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