Revising a magazine holder geometry

This beginner modeling tutorial shows several approaches to modeling a relatively simple piece of geometry. It shows how to revise some existing geometry using the polygon modeling tools, but also how to start the document/magazine holder from scratch using a couple of different bezier curve objects, then convert the bezier based geometry into a polygon
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Modeling a stairwell component, Part 1, for beginners

This tutorial is for people quite new to Design 3D who want to get a sense for object manipulation and modeling using a real-world project. It shows how to finish the construction of a simple stairwell component, using several different approaches (object level, element level), in order to get a sense for how Design 3D
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Nut Bar Project, Part 0: Create a rounded cube with inset region using subdivision surfaces

This tutorial shows how to create an inset cube with rounded corners using an ideal method. This method uses a simple polygon mesh ‘cage’ that is subdivided. This approach is better than using other methods because it is easily UV mapped and controlled to scale to different sizes. This tutorial leads to a package design
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