Whisk: Part 6 (texturing and rendering) (SE/CX)

1. Whisk: Part 6 (texturing and rendering) (SE/CX)
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This beginner/intermediate tutorial shows how to texture and render the whisk. It shows how to use luminous geometry, a spot light and how to use the Fresnel interpolator. The tutorial is done in Design 3D SE7, but can also be followed in CX.

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