This video tutorial teaches how to create a simple wire breadbasket. It relies mostly on path extrusions. Texturing, lighting and environment setup are also covered, plus rendering settings related with pixel block size.
Part one: Modeling
The first video deals with modeling the breadbasket using several path extrudes on circles and pen-drawn paths.
Part two: Texturing, environment and lighting
This second video covers the texturing (using textures already present in the library), environment setup and lighting.
Here is the zipped model file, in case you may want to compare.
