Adding fillets to sharp edges and a thickness to the side walls will give the model more substance and realism.
Tools and key concepts:
- Fillet (CX only) or a fillet workaround for SE
- Thickness (CX only) or a thickness workaround for SE
The first video uses pro features from CX. The second video shows ways to achieve fillet and thickness effects if you do not have CX. The techniques in the second video can be useful for CX users as well.
The second video is a complete redo of this portion of the tutorial, done with the SE version, using no advanced CX tools. CX users should find the alternate techniques used here to be interesting as well.
Have any questions or comments? Use the reply box below to let me know.