Converting a die-line profile to a 3D model, Part 7

1. Converting a die-line profile to a 3D model, Part 7
Playlist

In part 7, we finally UV map and fold the geometry. We also apply some deformations to give it a more realistic appearance.

For Part 1, go here.
For Part 2, go here.
For Part 3, go here.
For Part 4, go here.
For Part 5, go here.
For Part 6, go here.

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