In this segment we will use the polygon modeling tools to create one side with the appropriate offset and corner wrap, and replicate that side to create the other two sides, perfectly positioned relative to the first side
Tools and key concepts:
- Connect edges
- Slide edges (CX only) or move with guide constraint (CX or SE)
- Cut, paste and delete polygons within the polygon editor
- Nudge key edits
- Reset Origin to control replication
- Replicate command
- Combine multiple objects into single polygon mesh
This version uses one CX tool:
The above video was recorded using CX. With a minor change, we can do make the same shape in SE:
Have any questions or comments? Use the reply box below to let me know.
