This tutorial discusses fundamental concepts in UV mapping for beginners. It specifically walks through the generation of UVs from a projected texture, and then shows how to manipulate the UVs in order to get a texture to correctly adhere to the object. While this was recorded in version 7.0.7, it directly applies to version 7.5 also.
UV Fundamentals 2 (CX 7.0, 7.5, 8.0)
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