PROJECT: Modern Bar Stool

This project shows how to model, UV map, texture and render a modern bar stool.

PART I: MODELING & UV MAPPING

Modeling the chair seat, the metal rim and stand component. The seat component is also UV mapped.

• Modeling the seat
• UV mapping the seat
• Modeling the metal rim
• Modeling the stand component

PART II: TEXTURING & RENDERING

Texturing and Rendering the Bar Stool.

• Setting up the environment
• Configuring the materials of the bar stool (metals, anisotropy, glossy wood texture)
• Setting up glow panels for use in lighting.

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