PROJECT: The basics of setting up a reflective material

Learn to use the Fresnel interpolator and energy balance when setting up a material. This is useful for materials like plastics or glossy wood surfaces.

BASIC

Part 1, Fresnel  Go to tutorial
This tutorial walks through the basics of using the fresnel interpolator to create realistic materials. It also discusses concepts like incidence angle and energy balance.

MORE ADVANCED

Part 2, Smoothness  Go to tutorial
This tutorial shows how to control the smoothness of a material according to incidence angle.
Part 3, Fresnel & Smoothness  Go to tutorial
This third part of the reflective materials series discusses the fresnel effect as it relates to surface roughness and high incidence angles.

Try Design 3D & Envizia for just $1