PROJECT COMPONENT: Rendering Splines as Polygons, considerations

By Christopher Tyler on November 15, 2011

1. PROJECT COMPONENT: Rendering Splines as Polygons, considerations
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This tutorial discusses why using the Render Splines as Polygons option is important for render speed (if spline based objects are used in the scene). It also discusses ways to optimize a spline based object for conversion to a polygon-based structure.


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