PROJECT: Gum Pack

By Christopher Tyler on March 29, 2013

This project walks through the modeling, texturing and rendering of a gum pack object.


MODELING
This tutorial walks through the creation of a gum blister pack type of package container using the polygon modeling tool, using subdivision surfaces.
TEXTURING & RENDERING 1
This texturing and rendering tutorial walks through the process of texturing a gum pack. It emphasizes the use of a tin type metal foil using normal maps to provide texture. Part of this tutorial also shows how to adjust the Lightdome for use in the rendering process.
TEXTURING & RENDERING 2
This second part focuses on the clear gum material and clear plastic covering.