Modeling a Triangular Tube with Complex Tapered Angles – Part 1
In this segment we will set appropriate preferences for polygon modeling, create a triangle using the Regular Polygon tool, convert the triangle to polygon mesh, and begin the basic modeling process in the polygon editor.
Tools and key concepts:
- Preferences for polygon modeling
- Centering models in world space
- Regular Polygon tool
- Convert to polygon mesh for modeling
- Deleting faces in the polygon modeler