This UV mapping tutorial shows how to deal with complex topologies in the UV mapper using the Conform function.
MORE TUTORIALS BYCHRIS TYLER: Fundamentals | Modeling Texturing | Rendering UV Mapping | Miscellaneous 7.5 Specific This UV mapping tutorial demonstrates the use of the conform unwrap function (LSCM) on UVs generated from a cylindrical map. It also shows how to use the Rotate to Grid function to facilitate the UV mapping process.
This UV mapping tutorial demonstrates how to use the new Conform function after having manually generating initial UVs from a cylindrically mapped texture. This is the second tutorial showing how to UV map the rim of this tin can.
This UV mapping tutorial shows how to use the Conform function in Design 3D version 7.5 in conjunction with manual UV manipulation to UV map a mid-century modern type chair.
This UV mapping tutorial shows various approaches to UV mapping parts of a tea tin type of container. It demonstrates an easy use for the new conform function, and also how to adjust UVs with the conform function which were initially created by projection.
This 7.5 UV mapping tutorial shows how to create, then adjust and re-adjust UV's for a simple polygon mesh derived from a bezier curve.