Getting your feet wet: using the Resource Palette

This introductory tutorial shows how to use the Resource palette. It also shows how to use the Scale tool to change the size of an object. This is a very basic tutorial intended for people new to Design 3D.


START FILE | RETURN TO FUNDAMENTALS OUTLINE »

 
IMPORTANT KEYS USED:
These keys are commonly used and thus highlighted here. Some keys are specific to polygon modeling mode, some to ‘object’ level, and some operate across both environments.
Object level
Shift + Scale Tool: Scale object uniformly
PC Key Equivalents: Command = Control; Option = Alt
 
 
Inserting objects into a scene from the Resource Palette


Lights Out

Comments

Leave a Reply