UV mapping a chair model, part 2

UV mapping a chair model, part 2

In part 2, we UV map the chair back and seat components using texture projection as the starting point. This is a technique that pre-sets projected UVs that can then be unwrapped which helps to maintain size consistence between multiple UV mapped objects. Part 1 is...
Contact Lens Case, part 1

Contact Lens Case, part 1

In this tutorial, we begin the process of modeling and posing a contact lens case. Part 2 is here: https://www.strata.com/university/tutorials/contact-lens-case-part-2/

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