Model a simple triangular object with a hole: Method 5
This modeling tutorial walks through a 5th method for creating a hole through a wedge shaped object, this time using a cone shaped object, using the boolean tools. It shows how to adjust the the polygon mesh in order to be subdivided. It specifically shows how to use...Nesting Animation in Groups and Instances
This animation tutorial shows how to control an animation by nesting animated components. START FILEUV Fundamentals 2 (CX 7.0, 7.5, 8.0)
This tutorial discusses fundamental concepts in UV mapping for beginners. It specifically walks through the generation of UVs from a projected texture, and then shows how to manipulate the UVs in order to get a texture to correctly adhere to the object. While this was...