Moving the pivot to a specific mesh location

Moving the pivot to a specific mesh location

MORE TUTORIALS BYCHRIS TYLER: Fundamentals | Modeling Texturing | Rendering UV Mapping | Miscellaneous 7.5 Specific This tutorial shows how to move a polygon mesh’s pivot a location based on an elements position (vertex, edge, face). This can be very useful for...
Sports Supplement Container, Part 2 (CX/SE)

Sports Supplement Container, Part 2 (CX/SE)

This texturing tutorial shows how to set up the underlying blue metallic design components of the label. It discusses the setup of a metallic material, describing the use of the Smoothness and anisotropy channels. START FILE Go to Part 1. Go to Part...

Sports Supplement Container, Part 1

This texturing tutorial shows how to configure and control several surface variables (smoothness and reflectivity) that change according to incidence angle. It specifically discusses these with respect to a dark and rough reflective plastics. START FILE Go to Part...
BEER BOTTLE: Part 3, Label color elements

BEER BOTTLE: Part 3, Label color elements

This texturing tutorial walks through the process of creating the upper color layer of the beer label. It focuses on understanding the thought process behind the various settings involved in creating its look. This includes the use of the fresnel interpolator, the...

Try Design 3D & Envizia for just $1