Optimizing a scene, Part 4. Modeling Piping Segments
In this tutorial we create some corner geometry connecting several piping elements. We will explore a novel use of the Replace Selected function to help with the process. Part 1 is here (Replace/Exchange Selected). Part 2 is here (Replace/Exchange Selected on a more...
Converting a die-line profile to a 3D model, Part 8
In part 8 of the die-line conversion tutorial, which is the final part for modeling and UV mapping, we apply thickness to the geometry and separate the inner and outer thickness components from the edge part. For Part 1, go here. For Part 2, go here. For Part 3, go...
Converting a die-line profile to a 3D model, Part 7
In part 7, we finally UV map and fold the geometry. We also apply some deformations to give it a more realistic appearance. For Part 1, go here. For Part 2, go here. For Part 3, go here. For Part 4, go here. For Part 5, go here. For Part 6, go...