This quick tutorial shows how to optimize an object, created initially as a bezier/spline object, using the Smooth Mesh function so it works efficiently as a polygon mesh. This had advantages for rendering speed, in addition to creating geometry that can elegantly be...
This tutorial shows how to use the Snap Tool with bezier curves. It shows how to correct some inaccuracies in a bezier curve in preparation for use with the lathe tool.
This tutorial walks through the creation of a gum blister pack type of package container using the polygon modeling tool, using subdivision surfaces. To see other gum pack project components (texturing/rendering), GO HERE