Smooth Mesh function, optimizing geometry

This quick tutorial shows how to optimize an object, created initially as a bezier/spline object, using the Smooth Mesh function so it works efficiently as a polygon mesh. This had advantages for rendering speed, in addition to creating geometry that can elegantly be...
Modeling a gum blister pack

Modeling a gum blister pack

This tutorial walks through the creation of a gum blister pack type of package container using the polygon modeling tool, using subdivision surfaces. To see other gum pack project components (texturing/rendering), GO HERE

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