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About the Product

Designer: Xavier Mestres

Tile 03 – Ceramic – gres: All textures are existing materials in the market, in order to ensure these materials will be available if used on a real project.

Textures allow high level detail, zooms can be made without loss of quality. You will find in the same folder two or three versions of each bitmap texture in different resolutions (hi/md/lw), bump maps, and reflect maps, according to each type of texture.

Full tileable
HI – 4000 x 3025 px. / MD – 2000 x 1513 px. / LW – 1000 x 757 px.
(MP = Texture map / BM = bump map / RM = reflection map)