Strata 3D CX 5.1 Update

Strata 3D CX 5.1 Update
Platform: Mac OS X / File Size: 36.09 mb

Strata 3D CX 5.1 Update
Platform: Windows / File Size: 23.95 mb

Strata 3D CX 5.1 Update – P4 Optimized
Platform: Windows / File Size: 24.04 mb

Release Notes

Note: Strata 3D CX 5.1 is a Mac Universal application, meaning it will run natively on both the Mac PPC and the Mac Intel platforms.

Windows Users: After running the Strata 3D CX 5.1 Updater, your Serial Number will be required to launch your updated Strata 3D CX program. Be sure that you have your Serial Number and Strata 3D CX CD in hand before continuing with this updater (CD portion does not apply to downloaded versions).

What’s Been Fixed/Enhanced!

  • Fixed large blur size crasher
  • Fixed a scripting problem with dialog displaying.
  • Render to layers – PSD file layer compression is now supported.
  • Fixed a Texture tab crasher. The fix for this issue now correctly disables texture editing of selected objects that do not have textures applied to them or if multiple objects are selected.
  • Fixed a random crasher when canceling renderings shortly after the rendering was started.
  • Fixed a crasher with selecting the About Strata 3D CX… menu item while the About screen was still open.
  • Fixed an issue that resulted in rendering artifacts and a crasher on multi-processor systems when rendering a model with two or more non-global volumetric textures with a camera set within the volumetric texture space.
  • A “crawling” or shifted texture problem on Mactel and Windows (Intel) systems is fixed.
  • The ‘Play movie’ button in the Image Load dialog works again.
  • Fixed a random crasher that occurred when dragging items from the resource palette.
  • Fixed the crasher when editing/ending a reshape of a deformation lattice.
  • Fixed a multi-processor rendering crashing bug.
  • Fixed an issue with selecting a bone in the bone list in the Skeleton OP and the bone selection in the modeling window not updating and vice versa.
  • Fixed a move, rotate and scale issue. Rotation is the default, however changing the rotation value would cause the bone to move not rotate when the Apply button was pressed. This would be corrected, however, once you selected the move setting, at which point the numeric edit fields would sync back up.
  • Fixed a popup menu conflict with Skeleton and the micro-polish popup menus.
  • Removed the obsolete “PICT Resource” file format option.
  • Fixed suspension restarts, on Windows, that are writing to a QuickTime file, but failing. The user will now be prompted for a save file.
  • Fixed a significant performance hit on the Mac Intel platfom when rendering with feedback on. Feedback now updates less often. This fix also benefits the Mac PPC and Window platforms, though to a lesser degree than the Mac Intel platform.

CX 5.1 Mac Intel version – Unsupported items:

FBX (This can include import OBJ objects from CX 4.x, as they were imported via the FBX mechanism and remained an FBX entity). Converting to a Polygon mesh in 4.2 or 5.0(.1) should allow the files to come into the Mactel release. CX 5.1 on a PPC will still open and work with the older OBJ format. Note: you can enable CX 5.1 on the Mac Intel systems to run under Rosetta (PPC). To do this “Get Info” on the CX 5.1 application file and enable the “Open under Rosetta” option.
StudioProReader (which reads StudioPro Blitz 1.75 and Vision 5.0 files). This is still supported in the PPC version.

Updater Requirements

You must have Strata 3D CX 5.0 in order to update to version 5.1. This updater will also update the PDF extensions and Strata 3D Vector plug-ins (for CX 5), if necessary. and if these have been installed into Strata 3D CX 5.