Design 3D CX 8 x64 version 8.64 (Build 236)

A variety of fixes and updates.

Design 3D CX 8 x64 version 8.64 (Build 236) Envizia Ready
Platform: Mac OS X

Design 3D CX 8 x64 version 8.64 (Build 236)

This new release supports Strata’s new AI rendering platform, Envizia. Check out how it works with Design 3D here.

Instructions

Release Requirements
You must have an active subscription to Design 3D CX or have purchased a new license (upgrade or standard license) for the x64 version of Design 3D CX for Mac. Existing subscribers can update here. Upgrades and new standard licenses can be purchased here.

To update your Strata Design 3D CX 8 software to Build 236 from an earlier x64 build do the following:

If you’ve already downloaded and installed the initial x64 for Mac release build, simply download the product again (using your original email receipt from Strata) and run the installer again. This will install build 236 over the top of your currently installed Design 3D copy.

  1. Download Design 3D CX 8 x64 for Mac using the link in your email receipt from Strata. [NOTE: you must first purchase either a new license or an upgrade in order to get an email receipt. If you already have an active subscription see the link above to get the update.]
  2. Launch the newly downloaded installer “Design 3D CX 8 x64 version 8.64.pkg”
  3. The installer package may open in the background – you may need to navigate through your open applications to find it.
  4. Follow the update steps outlined in the installer window
  5. If this is a new install (not yet licensed), run the application and enter your Design 3D license number (the number will appear in RED near the bottom of the email receipt)

Release Notes

• The latest version is 8.64 (build 236) •

Strata Design 3D CX / Platform: Mac OS X

This post details the updates and features of the latest/current release of the public beta for Mac and provides information about how you can download and use this beta.

Instructions

To get the latest beta you can go to your account on strata.com and find the product and download link, or use the email receipt from the first time you downloaded the beta and use that download link (search for subject “Strata Purchase Receipt” in your email), or you can go back to the beta page and use the buttons on that page to get a new email receipt and order number – it’s up to you. Additional instructions about how to install the beta, how to report bugs, and more – can be found on the beta page.

Requirements

If you’re not already a beta user you can go to the beta page and see what the current options are for joining the public beta. Using the public beta requires an active subscription.

This beta works on Macs using Apple M Silicon and Intel based machines. Your Mac must be running High Sierra macOS 10.13.6 or later (though we continue to test with the very latest versions of macOS and intend to fully support these releases from Apple).

Release Notes

This update provides the following features and fixes from the previous public beta release (to see the list of previous fixes and updates go to the public beta history page):

  • Miscellaneous bug fixes and updates:
    • Fix for Object Properties palette updates, so when deleting shaders from the resource palette or editing shader names in their editing dialogs you should see the texture tab update in object properties
    • Fix for windows (such as Snapshot windows) going to the back of the window stack unintentionally
    • Fixed a crash involving very complex Bézier curves and regions (>32k points)
    • Update: If a reopened document requires user input to find linked files, mark it as modified to ensure a save prompt
    • Updated app icon so it works properly on macOS 26
    • Special case the image adjustment dialog so it’s movable when presented
    • Fix a clipped off “Horizontal” label in the align dialog
    • Fix an Image Map dialog text label that was clipped off on the left side in Japanese builds
    • Fixes for the name field with Japanese text in Fire & Smoke, Particle Fountain, Particle Hair, and Pixie Dust
    • New localizations for the Fire & Smoke and Pixie Dust dialogs
    • Fixed a skin object crash
    • Fixed a bug where bezier region point deletion left extra points on the object
    • Added better progress indication as the Boolean objects cache their mesh representations
    • Added a fix for VRML imports