UV Mapping with Wings3D

UV Mapping with Wings3D

This advanced UV mapping tutorial shows how to UV unwrap data modeled inside Design3D using the Skin tool. HERE is the start file Part 1. Part 2. Part 3.
Quick Soccer Ball

Quick Soccer Ball

Soccer balls can be created really quickly starting from an icosahedron using the polygon modeller. We will show how. You can either create your own icosahedron or use this one. If you use the one provided, ungroup it first, because it is a shape. Texturing With the...
Normal Mapping v/s Bump Mapping

Normal Mapping v/s Bump Mapping

Strata 3D CX 7 has Normal mapping, which is a very welcome addition, but… what are normal maps, and what is their difference with bump maps? Both bump maps and normal maps simulate a relief that is not there by “tricking” the rendering engine to use...

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