A shampoo product bottle illustration, Part 3

In part 3, we take a look at the use of the Hull function for use a second approach to modeling the body, using Adobe Illustrator as a starting point for the definition of the shape. Part 1 modeling the body Part 2, modeling the cap Part 3, modeling the body with an alternate approach using the Hull tool Part 4, modeling the cap flip top and adding a bones/IK to it. Part 5, arranging the scene by using shapes and instances, addition of camera. Part 6, UV mapping the bottle body in order to apply labeling art. Part 7,

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