SE: The Perfect Way to Get Started
3D Modeling, Texturing & Rendering
If you’re just getting started, and don’t need animation and the latest in power that the CX version provides just yet, Design 3D SE is the perfect way to get started. With Design 3D SE you can learn the basics with a very capable tool – and when you’re ready to step up you’ll already know your way around the Design 3D CX user interface.
Connected to Virtual Reality
Model with Powerful Tools

Apply Surface Textures
Set Up Your Scene and Lighting

Render Professional Images

Connect to Everything Else

Take Advantage of the 3D University
You’re Ready to Step Up
In-Depth Feature List
- 2D/3D Text
- 3D Primitives
- 2D Drawing Tools
- Bezier Lines/Regions
Modeling Features Strata Design 3D SE offers an incredible array of modeling options. You can model using familiar Bezier splines, but now in 3D: traditional polys- but now with Quad Polysplines; Extrude and Lathe; Boolean to combine or subtract; Skin and more!
- Polyspline SDS
- Bezier Surfaces
- Extrude
- Lathe
- Boolean
- Skin
- Polygonal Modeling
- Path Extrude
Lighting Features You’ve heard of “looks good in any light” – now you’ve found the tool that gives you that elusive “any light”.
- Point Lights
- Spot Lights
- Directional Lights
- Glowing Surfaces
- Gels
Special Effects Features Any image can be spiced up with special effects like Lens Flare, Auras, Particles – and Script FX. Add multiple effects, and place effects on any object.
- Lens Flares
- Auras
- HotSpots
- ScriptFX
- Toon
- Photons
- Raytracing
- Raydiosity
- Pointcloud
- Anti-Matter Effect
- Atmospheric Effects
- MIP Mapping
- Soft Shadows
- Reflection Blurring
Texturing Features “What if” is as simple as drag-and-drop in Strata Design 3D SE. Select from the palette of pre-made surface textures or make your own using Photoshop or other 2D image files.
- Bump & Normal Mapping
- Anisotropic Reflections
- Blurred Reflections
- Blurred Transparencies
- Layer & Mix
- Fog
- 15 Channels
- Multi-Texture Blending Mix Modes
File Import/Export Features Being able to talk to other programs in your design studio is an important issue. Strata Design 3D SE offers a number of options in this area.
- Collada (in/out)
- Illustrator/EPS (in)
- Photoshop PSD (in/out)
- STL (out)
- 3DS (in)
- DXF (in/out)
- OBJ (in/out)
- VRML 1 & 2 (in/out)
- True Type Fonts (in)
System Requirements
- Intel Processor(s)
- Mac OS X 10.9.X or later
- 2GB of RAM (more highly recommended)
- 1.7 GB of available hard-disk space for install
- 1024 x 768 capable display
- Windows 7 or Vista recommended (64-bit preferable)
- Windows XP (some limitations, requires all latest service packs)
- Pentium 4, Athlon, Intel or better
- 4GB of RAM (more highly recommended)
- 1.7 GB of available hard-disk space for full installation
- 1024 x 768 capable display
Compare Design 3D Versions
Polygon Modeling Tools / Advanced: Magic wand selections, inset, inflate, flatten ![]()
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| FEATURES | SE | CXi | CX |
| Basic Tools: Move, rotate, scale, grids and guides, history stack | |||
| Environmental Tools: Ground plane, visible and reflected backgrounds | |||
| Lighting / Basic: Point lights, spot lights, global lights | |||
| Lighting / Advanced: Lightdomes, global lights with soft shadows, Sun & Sky global lighting with soft shadows* (*global soft shadows requires CX 8) | |||
| 3D & 2D Primitives | |||
| Import / Basic: EPS (v8), S3D, OBJ, Collada, VRML, 3DS and more | |||
| Import / Advanced: Adobe Illustrator .ai, .pdf and .u3d; Match Motion camera matching | |||
| Export: Collada(DAE), STL, S3D, OBJ, VRML, BMP, JPG, SWF, PCT, TIF, TGA | |||
| Export / Advanced: OpenEXR*, Photoshop 16-bit psd*, Quicktime, XMM (*requires CX 8) | |||
| Publish 3D – Augmented Reality, Web 3D & 3D Printing: Publish 3D output dialog for augmented reality, 3D web embedding & 3D printing* (*requires CX 8) | |||
| Bezier Modeling Tools: Pen tool, extrude, lathe, path extrude, skin | |||
| Bezier Modeling Tools / Advanced: Hull, thickness, fillet | |||
| 3D Text Tool | |||
| Boolean Operations: Subtract, intersect, union, cut | |||
| Polygon Modeling Tools / Basic: Move, rotate, scale, bevel, extrude | |||
| Polygon Vertex Commands / Advanced: Select Perimeter & Hard; Weld, Flip | |||
| Polygon Edge Commands / Advanced: Select Perimeter, Hard, UV Seam Edges & Non-Manifold; Segment Edge, Flip | |||
| Polygon Face Commands / Advanced: Select Perimeter, Un-Weld, Flip | |||
| Subdivision Surfaces | |||
| Meld Advanced Modeling: Meld objects together as metasurfaces | |||
| Deformation Tools / Advanced: Deformation lattice, bones | |||
| Animation: Keyframing, animated textures | |||
| Animation Effects: Shatter, explode | |||
| Animation / Advanced: ScriptFX: heartbeat, bounce, rotate, etc. | |||
| Texturing Tools / Basic: Multi-channel stackable textures, stone, wood | |||
| Texturing Tools / Advanced: Linked PSD textures; Box Wrapper, Corrosion, Displacement, Clouds, and 14 more procedural texture types; edit UV’s | |||
| Effects: Fire & Smoke, Fountain, Hair, Hotspot, PixieDust | |||
| Rendering / Basic: Raytracing, raydiosity, openGL, toon | |||
| Rendering / Advanced: Suspended renderings, fields, stereo, panoramic, motion blur, render to layers | |||
| HDR Light Studio support: Use the industry standard in custom global HDR image based lighting* (*requires CX 8) | |||
| LiveRay Rapid In-View Photoreal Rendering: See your lighting and textures in photoreal preview within the modeling views* (*requires CX 8) | |||
| 64-bit Rendering: Access massive amounts of memory during rendering* (*requires CX 8) |
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