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Chris Tyler has been producing 3D illustration and graphic design for more than 20 years, including for companies like CAT, Mitsubishi, Jiffy Lube and many others. He is also a large contributor to teaching and training material on Strata3DUniversity.

Author: Christopher Tyler

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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Fundamentals: Basics ยป Palettes

Christopher Tyler Oct, 12th 2011 1 Comment
CX Free Tutorials, CX Interface, CX Introductory, CX Version 7 Specific, Design 3D CX, Free Tutorials
This fundamentals tutorial discusses the various palettes in Design3D in order to help new users familiarize themselves with the application.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Fundamentals: Using a Camera

Christopher Tyler Oct, 12th 2011 3 Comments
CX Interface, CX Introductory, CX Version 7 Specific, Design 3D CX, Free Tutorials, SE Free Tutorials, SE Introductory
This fundamentals tutorial describes how to use a 3D camera in Design3D.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Fundamentals: The Origin (pivot)

Christopher Tyler Oct, 12th 2011 1 Comment
CX Introductory, CX Version 7 Specific, Design 3D CX, Free Tutorials, SE Free Tutorials, SE Introductory
This fundamentals tutorial discusses the concept of the origin, sometimes referred to as the pivot, and how it relates to object transformation.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Fundamentals: Using Lights

Christopher Tyler Oct, 12th 2011 2 Comments
CX Introductory, CX Version 7 Specific, Design 3D CX, Free Tutorials, SE Free Tutorials, SE Introductory
This fundamentals tutorial simply shows how to use spot lights.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling a hammer head

Christopher Tyler Oct, 12th 2011 3 Comments
CX Advanced, CX Modeling, CX Version 7 Specific
This tutorial walks through the modeling of a hammer head type of object.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Creating a Vacuum-form type of packaging object

Christopher Tyler Oct, 9th 2011 0 Comments
CX Advanced, CX Modeling, CX Version 7 Specific, Design 3D CX
This tutorial shows how to create a vacuum-form type of package design object.
View Tutorial

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