More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
How to remove object level rotation, but maintain the geometry in space
This modeling tutorial shows how to remove the object level rotation of an object while maintaining the actual geometry's situation in space. It specifically shows how to use a custom grid placed at the object's origin point.