More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Modeling a snorkel mask, Part 1
This modeling tutorial walks through the creation of the first part of a snorkel mask. It uses polygon modeling and subdivision surfaces with emphasis on the use of bridge, custom grids and guides to facilitate the joining of different topological regions.