Model Size Reduction Strategies
Reducing the complexity of your model can be important – whether the number of objects, the polygon count, the texture size, or any combination of these. Smaller, more efficient models can improve rendering times and allow you to use the model in real-time display...Examining instance insertion behaviors
This tutorial examines how to insert instances in the scene using various insertion behaviors built into the Resource Palette. START FILE
Creating a Simple Room for Interior Scenes – Part II (SE-CX)
This tutorial covers the creation of a room scene, seen from the inside. In this second stage we will apply a basic set of textures to the room. In the previous tutorial, we created the basic shape of the room. In this one, we continue with the application of the...