This tutorial shows how to set up a basic IK/bones chain to deform an object.
This animation tutorial shows the basics for setting up a camera walkthrough. It shows how to enable position animation for a camera, and also how to animate a ‘target’ object to control the camera’s focal point. The last video is an actual animation (by Chris Tyler) from a project that utilized the techniques outlined in this tutorial.
This modeling tutorial shows how to model a hand mirror.
This modeling tutorial shows how to model an electrical outlet face plate.
This polygon modeling tutorial shows how to model the body of a salt shaker. It shows how to model the object with Design 3D’s modeling paradigm, using polygons and subdivision surfaces, and is a companion to the same object modeled in Cobalt.
In this Cobalt modeling tutorial a product bottle similar to a salt shaker is constructed.