In tutorial we look at using the Snap To tool in order to accurately align objects in a scene.
In part two, we look at a component of the large and complex scene that needs to be optimized. We replace duplicated objects with instances and look at specific conditions to watch out for.
This tutorial shows the basics of using shapes and instances as it relates to replacing existing items with instances of a shape. This is very useful for optimizing a scene that has many repeating elements
In this part, we model a metal component that allows the gym handle to connect to other equipment, a metallic loop object.
In this part, we model a typical 6-sided bolt/nut that’s part of the gym equipment.
In part 2, we take the nut component from the 1st tutorial and use custom grids and a shape/instance combination to place them in multiple locations on the gym handle object.