More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Camera walkthrough animation basics
This animation tutorial shows the basics for setting up a camera walkthrough. It shows how to enable position animation for a camera, and also how to animate a ‘target’ object to control the camera’s focal point. The last video is an actual animation (by Chris Tyler) from a project that utilized the techniques outlined in this tutorial.
Sign in or purchase a Strata University subscription to access the full tutorial.
Comments
Leave a Reply
You must be logged in to post a comment.
Thanks. Again, a very clear explanation of some functionality that would be hard to get without your tutorial.
Randy
Hey there Christopher! Thank you for this Tutorial as well. I have successfully created the PATH on which my camera can travel, and keyframed it with an acceptable speed and length. What I need to do now is actually RENDER the animation! I have been unable to figure that last part out. What am I missing? HOW do I initiate the scene to actually be rendered? Please advise. mreo@mac.com