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SE Modeling

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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Creating an Octahedron

Rodrigo Duarte Oct, 31st 2012 0 Comments
CX Beginner, CX Modeling, Design 3D CX, Design 3D SE, SE Beginner, SE Modeling
The Octahedron is the Platonic Solid that has eight faces. We will learn to create an octahedron with a sphere as our starting object.
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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Creating Braids and Knots with the Skin Tool: Introduction

Rodrigo Duarte Oct, 18th 2012 0 Comments
CX Intermediate, CX Modeling, Design 3D SE, SE Intermediate, SE Modeling
We will create a braided ring using the Skin Tool. This is simple but requires order, lest we end up with a mess of squares and tangled geometry.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling a gear

Christopher Tyler Mar, 11th 2011 2 Comments
Design 3D SE, SE Intermediate, SE Modeling
This tutorial walks through the creation of a basic gear shape using polygon modeling techniques.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

The Very Basics, II

Christopher Tyler Mar, 11th 2011 5 Comments
Design 3D SE, SE Introductory, SE Modeling, SE Texture & Render
This set of three short tutorials are for those brand new to both 3D and Design3D SE. In these short videos basic introductions to these topics are discussed.: 1, grids and the active grid; 2, creating objects; 3, cameras
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

The Very Basics, I

Christopher Tyler Mar, 11th 2011 5 Comments
Design 3D SE, SE Introductory, SE Modeling
This set of four short tutorials are for those brand new to both 3D and Design3D SE. Basic view navigation, an introduction to the primary palettes, shapes & instances, and the difference between perspective and orthographic modes are discussed.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

From splines to polygons

Christopher Tyler Nov, 3rd 2010 0 Comments
CX Beginner, CX Modeling, Design 3D SE, SE Beginner, SE Modeling
This is a tutorial for those new to 3D modeling. It walks through the process of creating efficient polygon data when starting with spline geometry.
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