Strata Design 3D CX for Mac – Public Beta – Latest Version

• The latest version is 8.64 (build 236) •

Strata Design 3D CX / Platform: Mac OS X

This post details the updates and features of the latest/current release of the public beta for Mac and provides information about how you can download and use this beta.

Instructions

To get the latest beta you can go to your account on strata.com and find the product and download link, or use the email receipt from the first time you downloaded the beta and use that download link (search for subject “Strata Purchase Receipt” in your email), or you can go back to the beta page and use the buttons on that page to get a new email receipt and order number – it’s up to you. Additional instructions about how to install the beta, how to report bugs, and more – can be found on the beta page.

Requirements

If you’re not already a beta user you can go to the beta page and see what the current options are for joining the public beta. Using the public beta requires an active subscription.

This beta works on Macs using Apple M Silicon and Intel based machines. Your Mac must be running High Sierra macOS 10.13.6 or later (though we continue to test with the very latest versions of macOS and intend to fully support these releases from Apple).

Release Notes

This update provides the following features and fixes from the previous public beta release (to see the list of previous fixes and updates go to the public beta history page):

  • Miscellaneous bug fixes and updates:
    • Fix for Object Properties palette updates, so when deleting shaders from the resource palette or editing shader names in their editing dialogs you should see the texture tab update in object properties
    • Fix for windows (such as Snapshot windows) going to the back of the window stack unintentionally
    • Fixed a crash involving very complex Bézier curves and regions (>32k points)
    • Update: If a reopened document requires user input to find linked files, mark it as modified to ensure a save prompt
    • Updated app icon so it works properly on macOS 26
    • Special case the image adjustment dialog so it’s movable when presented
    • Fix a clipped off “Horizontal” label in the align dialog
    • Fix an Image Map dialog text label that was clipped off on the left side in Japanese builds
    • Fixes for the name field with Japanese text in Fire & Smoke, Particle Fountain, Particle Hair, and Pixie Dust
    • New localizations for the Fire & Smoke and Pixie Dust dialogs
    • Fixed a skin object crash
    • Fixed a bug where bezier region point deletion left extra points on the object
    • Added better progress indication as the Boolean objects cache their mesh representations
    • Added a fix for VRML imports