COMPACT DIGITAL CAMERA: Preparing the camera for rendering, II

This tutorial shows how to correctly set up several pieces of the camera lens assembly in order to render anisotropic reflections. It demonstrates a possible (and common) problem and several techniques for solving it. The use of cylindrical mapping and a unique use of the lathe tool are explored for generating UV’s (using BurnUV).

Sign in or purchase a Strata University subscription to access the full tutorial.

Comments

Leave a Reply