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This tutorial walks through the creation of a gum blister pack type of package using the polygon modeling tool, using subdivision surfaces.
Really enjoyed this, looking forward to the 2nd part.
Any chance you will do the texture, lighting and render settings for this tutorial?
If not could you provide the finished strata file to see how the file was set up???
That’s a good suggestion. I’ll look at doing a tutorial for this soon.
Chris, did you end up doing any further tutorials on this?
I have done a texturing and lighting tutorial for this.
Thanks Chris. I searched for it but for some reason “gum” or “blister” don’t return any results. I wish we could subscribe to comments, annoying to have to remember to come back and check.
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