Creating a Camera for Live 3D – Section 1: Video Chapters 1, 2 and 3

This three section, nine chapter video series shows you how to use Design 3D CX 6 and Live 3D CX 2 to create a fully interactive 3D model and embed it in your own website. Part 1: Video Chapters 1, 2 and 3. These chapters cover modeling, export and sequences. You will learn how to set up your model in Design 3D CX 6, add animation and then export to Live 3D CX 2. Once in Live 3D, you will get started setting up waypoints and sequences.
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Working with Cubes and Rounded Cubes, Part 3

In this third video on cubes, we will convert a cube to both polygon mesh and Bezier surface, and compare the results. We'll discuss why you might chose one or the other for specific modeling or texturing needs, and do some simple polygon mesh modeling. We also do a quick replication of Chris Tyler's milk carton model if you would like a quick review of that process.
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